Apex Legends Archives - Aimlabs.com Articles https://aimlabs.com/articles/category/apex-legends/ Guides, How To, & Updates for Aimlabs and the biggest FPS games Wed, 11 Mar 2026 00:09:59 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.4 https://aimlabs.com/articles/wp-content/uploads/2023/08/cropped-Vector-2-32x32.png Apex Legends Archives - Aimlabs.com Articles https://aimlabs.com/articles/category/apex-legends/ 32 32 Tracking and Switching Moving Targets in Apex Legends https://aimlabs.com/articles/aimlabs/tracking-and-switching-moving-targets-in-apex-legends/?utm_source=rss&utm_medium=rss&utm_campaign=tracking-and-switching-moving-targets-in-apex-legends Tue, 10 Mar 2026 02:22:52 +0000 https://aimlabs.com/articles/?p=4126 Learn about tracking and switching between targets with a high TTK, when other factors that impact the scenario in Apex Legends!

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When you are playing games with higher TTK, or time to kill, and a lot of movement abilities, you will need your tracking and switching to be on point to compete at most levels. Let’s take Apex Legends, for example, where characters such as Pathfinder, Valkyrie, and Octane have the ability to change the verticality of a fight against you rapidly. Legends will also soak up a good deal of damage, especially if it is a bit later into the game and they have had the opportunity to gear up.

Add to that the support abilities and healing items that can quickly undo the damage you dished out on an enemy, and you are watching that TTK increase exponentially in some cases, especially if you are not able to finish enemies off in a timely manner. With this post’s featured task, we hope to help you develop some of your relevant skills, like your tracking and your target switching, after you have fully eliminated a target. Given that the targets in this task will quickly regenerate health, you will need to make sure you are not switching off of a target too quickly, or you will undo your progress and miss out on some points.

VT Regenspheres Novice on Aimlabs

The featured task features multiple targets that are strafing around you at a moderate speed. The targets feature rapidly regenerating health, meaning they will heal if your crosshair is not actively over them accurately.

As you are playing through the task, try to begin tracking the target as they’re changing direction, as that will give you the best opportunity to smoothly track the target and destroy it before its rapid health regeneration kicks in. If you pull off of a target too early, move on to the next target, focus on the process of switching accurately, working on the next target, and then continue to switch again after to get the most out of this practice while also maximizing your efficiency and score.

Play VT Regenspheres Novice

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How to Track Airborne Targets in Apex Legends https://aimlabs.com/articles/aimlabs/how-to-track-airborne-targets-in-apex-legends/?utm_source=rss&utm_medium=rss&utm_campaign=how-to-track-airborne-targets-in-apex-legends Tue, 03 Mar 2026 05:06:45 +0000 https://aimlabs.com/articles/?p=4102 Frustrated with Apex Legends players flying over head? Here's a task you can use to practice beaming those airborne targets with ease!

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The movement in Apex Legends is highly complex, ranging from core techniques like tap-strafing, wall jumping, and bunny-hopping, to abilities that let you swing yourself like Tarzan with a grapple or jump-pad onto rooftops. The movement potential in Apex Legends is vast to say the least, and there are many ways to set yourself apart from your opponents using movement.

For newer players, abilities that allow opponents to cover large distances are difficult to deal with, usually because of two variables. One is that the velocity the target gains during abilities like Pathfinder’s grapple or Octane’s jump pad tends to be substantially higher than base movement speed. The second is that people are used to restricting their aim within the general direction they are looking in. Movement abilities tend to reposition the target “off-screen,” forcing the other player to make much larger mouse movements.

This might sound tough to deal with, but as you gain experience, you will realize that airborne targets become the easiest to deal with. See, once a target has left the ground, they can no longer control their movement much past air-strafing. This means that airborne targets follow a movement arc that is easier to track once you get used to it. A skilled Wraith jiggle peeking you with a Wingman on flat ground or a speed-boosted Octane strafing with an EVA-8, are both much harder to hit than an airborne target.

Apex Octane Track on Aimlabs

The task provided today will help you familiarize yourself with Octane’s jump pad movement. This ability launches the player a significant distance once interacted with, even allowing for a double jump. This tends to fuel a lot of frustration for beginners when they are playing against it, as the movement your enemies will be able to cover with the ability is significant. That being said, you will soon realize, after running the task a few times, that airborne targets are a lot easier to deal with than you initially thought, given proper practice.

The task fires a pill-shaped target up and over your position, emulating an Octane flying through the air off of a jump pad. The targets will respawn from the reset point (which is marked on the wall), so after you have tracked each target, return your crosshair to that position to prepare for the next!

Play Apex Octane Track

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Practice One-Clipping for Apex Legends https://aimlabs.com/articles/aimlabs/practice-one-clipping-for-apex-legends/?utm_source=rss&utm_medium=rss&utm_campaign=practice-one-clipping-for-apex-legends Wed, 25 Feb 2026 18:58:34 +0000 https://aimlabs.com/articles/?p=4089 Breaking down the concept of one-clipping in Apex Legends, and the aiming mechanics that are needed to make the most out of each shot!

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Apex Legends is a unique battle royale that relies on fast-paced combat, in which players must rely on both movements and aim to excel on the battlefield. There are a plethora of weapon categories in Apex Legends; these include Assault Rifles (ARs), Sub-Machine Guns (SMGs), Light Machine Guns (LMGs), Pistols, Shotguns, and Sniper Rifles. We’ll be aiming down the sights on ARs and SMGs as we focus on the importance of accurate tracking, allowing you to “one-clip” your opponents and leave them no room to fight back.

In Apex Legends, one-clipping refers to scenarios where you down an opponent in one magazine or one “clip,” to the distaste of Bangalore… There are plenty of ARs and SMGs that are capable of dishing out enough damage in a single magazine to fully down an opponent. However, landing enough of your bullets to do so without reloading can be quite tricky. To maximize your damage output and eliminate your foes as swiftly as possible, you will have to work on your tracking as an overarching mechanic.

There are three main categories of aiming: flicking, tracking, and switching. In higher TTK games like Apex Legends, tracking is the dominant mechanic due to the extended duration of aim duels. If your tracking skills are lackluster, you will not be able to land the amount of shots per magazine necessary to capitalize on high fire-rate low damage-per-bullet weapons such as the R-99 SMG or the R-301 AR.

Let’s start with the R-99. The R-99 is an SMG that can dish out enough damage to down a player faster than any other weapon in its class. However, it also fires incredibly quickly, doesn’t hold a lot of bullets per mag, and has the highest recoil amongst any fully automatic weapon in Apex Legends. The R-99 is a perfect example of a “feast or famine” if you manage to land most of your shots, you will dominate your aim duels and eliminate your opponents before they can even blink.

If you don’t have the tracking mechanics to control the SMG adeptly, you will do more harm than good to your aim duels. Another example of a weapon with a low magazine capacity and high fire-rate is the R-301 AR, this is the R-99’s AR counterpart, being slightly more forgiving but working under the same premise.

rA MPCTrack on Aimlabs

In order to make the most out of these weapons and effectively “one-clip” your opponents you will have to get comfortable with tracking dynamic targets for extended periods of time. This featured task will put you in a situation meant to emulate combat scenarios within Apex Legends, ensuring that you become proficient in one-clipping your enemies given enough practice.

This task prompts you with a target that follows movement patterns similar to those found within Apex Legends, having you track the target as it strafes horizontally at random intervals. The task will strengthen your ability to land consecutive shots using fully automatic weapons in-game. The target is extremely evasive with sudden, dramatic changes in direction, so maintain your reactivity and do your best to stay on target as much as possible!

Play rA MPCTrack

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Fighting the Speed Demons in Apex Legends https://aimlabs.com/articles/aimlabs/fighting-the-speed-demons-in-apex-legends/?utm_source=rss&utm_medium=rss&utm_campaign=fighting-the-speed-demons-in-apex-legends Tue, 24 Feb 2026 00:51:10 +0000 https://aimlabs.com/articles/?p=4081 Struggling to to hit Wraiths that run circles around you in duels? We’re about to teach you exactly how to deal with these slippery foes.

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Similarly to Titanfall’s multiplayer modes, movement plays a huge role in Apex Legends, and can be the determining factor between which players get to climb the ranked ladder, and which do not.

In Apex Legends, movement is nearly as important as raw aim, which is why you’ll come across certain players that just seem impossible to hit. Training your own movement is something you will have to get accustomed to within the game itself, however, training your ability to dish out damage to players that are skilled at using the game’s movement mechanics to their advantage, is also crucial.

Due to the higher time to kill nature of Apex Legends, tracking is the bread and butter of your encounters, and due to the aforementioned high skill-cap movement system, you will need to train yourself to be adept at tracking dynamically moving targets. Make sure you are actively tracking your opponents, reacting to any movement they make in real time, as trying to be predictive or lead your shots won’t always work against people that know how to make the best out of the game’s movement system.

Zac Sphere Voltaic Easy on Aimlabs

The following task will strengthen your ability to deal with these Apex Legends speed demons and show them that movement does not always beat aim! It prompts you to track a spherical target that floats around and strafes in unpredictable, evasive motions. The constant need of active adjustments will teach you how to deal with those slippery masters of movements in Apex Legends. Stay reactive and track that target!

Play Zac Sphere Voltaic Easy

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Master Tracking and Switching with the Apex Legends Aim Basics Routine https://aimlabs.com/articles/aim-basics-routines/master-tracking-and-switching-with-the-apex-legends-aim-basics-routine/?utm_source=rss&utm_medium=rss&utm_campaign=master-tracking-and-switching-with-the-apex-legends-aim-basics-routine Fri, 20 Feb 2026 03:47:06 +0000 https://aimlabs.com/articles/?p=4060 Train or warm-up your flicking, tracking, evasive and precise target switching with the Apex Legends Aim Basics Routine!

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Looking to jump start your Apex Legends progress or lock in before you drop? The Apex Legends Aim Basics Routine prepares your aim for fast fights and constant movement. You train flicking, evasive target switching, precise tracking, and reactive tracking, built around how Apex plays. Each section reflects common fights like strafing duels, airborne targets, and sudden direction changes.

Much like the rest of the Aim Basics Routines series, this routine works as a daily training session or a warmup before dropping in to a match. It’s designed to provide you with training aimed around the specific Apex Legends aiming fundamentals, with a structure developed to help you practice and warmup quickly and efficiently in under 30 minutes.

Click Here to Start the Apex Legends Aim Basics Routine in Aimlabs!

Adjustshot Apex on Aimlabs

Flicking:


Adjustshot Apex – In the first task on the routine, two targets placed on a wide wall. The targets are not fully static, as they have slight and gentle movement, making the scenario very effective for practicing proper flicking technique, combining a strong initial flick with controlled microcorrections caused by the subtle target motion. It includes an optional sniper ADS overlay, making it suitable for training a wide range of semi automatic weapons.

Strafeshot Multi Apex – The next task is a dynamic flicking scenario featuring 3 humanoid targets that spawn at different distances and heights, requiring multiple shots to be eliminated. Headshots deal double damage, and ADS and player movement are enabled but optional.

Smoothswitch Apex on Aimlabs

Evasive Target Switching:


Smoothswitch Apex – Kicking off the switching section is a target switching scenario with several targets flying gently around the player. Compared to most switching scenarios, this one leans more toward tracking due to its higher time-to-kill. It also includes health regeneration, meaning targets must be fully eliminated before moving on to the next one. ADS and player movement are optional.

Controlswitch Apex – This is a target switching scenario, featuring targets that are flying evasively around the player. It is even more tracking-oriented due to the targets’ more erratic, yet still readable, movement patterns. Like Smoothswitch, it uses health regeneration, requiring full eliminations before switching targets. ADS and player movement are optional.

Skateswitch Apex – The final switching scenario on the routine features three humanoid targets that strafe and jump evasively in front of the player. Headshots deal double damage, and ADS and player movement are enabled but optional.

Horizontal Wide Track Easy on Aimlabs

Precise Tracking:


Horizontal Wide Track Easy – This precise tracking scenario features a small target that makes long, wide strafes in front of the player and bounces off the edges of the map. This task primarily trains pure horizontal tracking and smoothness, with the added element of wall bouncing.

Bouncesphere Apex Easy – Next up is a precise tracking scenario featuring a small target that performs high jumps around the player, with the ability to strafe in mid-air. This task trains precision and smoothness while mimicking in-game situations such as tracking a jumping Octane.

Controlsphere Apex – This control tracking scenario features a sphere that makes semi-evasive strafes around the player. It’s great for training target reading and micro-adjustments while tracking, while also serving as a transition scenario between pure precise and reactive tracking.

Fartrack Apex Easy on Aimlabs

Reative Tracking:


Fartrack Apex Easy – This is a reactive tracking scenario featuring a pill-shaped target that performs both long and short strafes at medium to long range while also jumping. This scenario focuses on raw reactivity and target reading while maintaining an authentic in-game feel. ADS and player movement are optional.

Closetrack Apex Easy – The final task on the routine is a reactive tracking scenario, which features a pill-shaped target that performs both long and short strafes at close range while also jumping. The scenario focuses on raw reactivity and target reading while maintaining an authentic in-game feel. ADS and player movement are optional.

Click Here to Play the Apex Legends Aim Basics Routine!

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Beaming Opponents in Apex Legends with the R-99 https://aimlabs.com/articles/apex-legends/beaming-opponents-in-apex-legends-with-the-r-99/?utm_source=rss&utm_medium=rss&utm_campaign=beaming-opponents-in-apex-legends-with-the-r-99 Thu, 19 Feb 2026 01:56:57 +0000 https://aimlabs.com/articles/?p=4057 Looking to dive into Apex Legends but struggling with the CQB? Learn what you'll need to mow down opponents using the R-99!

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Apex Legends is a battle royale that borrows a lot of its core mechanics from the Titanfall series, which is why we see a lot of popular weapons from the series making a comeback in Apex Legends, one of which being the R-99. For those of you that have previously played games in the Titanfall series you probably remember the R-97, the current SMG’s not-so-distant cousin, that shared the same high fire rate, low damage per shot profile, that similarly made it exceed in close-quarters engagements.

Mastering the R-99 is a combination of mastering its punishing recoil, as well as generally training your close-range tracking mechanics so that you can dish out as much damage as possible with every magazine; Bangalore wouldn’t be too happy if we called them clips, “clips are what civvies use in their hair” after all.

The R-99 may seem like the toughest weapon to master at first, and indeed, it does have one of the highest learning curves and skill caps in the game, however mastering this SMG will be well worth it, as it boasts some of the quickest time to kill across any weapon in the game.

Close Long Strafes Invincible on Aimlabs

The featured task will train your ability to deal with consistently tracking close-range dynamic targets, ensuring that you gain the necessary edge in your aim duels the next time you get your hands on an R-99. The task challenges you to track a horizontally strafing pill-shaped target with infinite health. The target will stick close to the player’s position, requiring wider adjustments than usual, making it ideal for tracking up close! Stay loose, stay reactive, and keep that crosshair over the target.

Play Close Long Strafes Invincible

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Mastering the Shotgun in Apex Legends https://aimlabs.com/articles/aimlabs-academy/mastering-the-shotgun-in-apex-legends/?utm_source=rss&utm_medium=rss&utm_campaign=mastering-the-shotgun-in-apex-legends Thu, 29 Jan 2026 02:22:34 +0000 https://aimlabs.com/articles/?p=3976 If you’ve played Apex Legends, you know how destructive shotguns can be in close quarters. Use this training to up your shotgun game!

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Apex Legends is a high-movement hero shooter built on the battle royale structure. The game lends itself to the battle royale genre’s successful “last team standing” formula and merges it into an arcade shooter that is highly mechanically reminiscent of Titanfall 2. Just as with other high TTK battle royales where close-quarters engagements are commonplace, such as Fortnite, shotguns play a critical role in Apex Legends. There are four shotguns in the game as of now: the Peacekeeper, the EVA-8, the Mastiff, and the Mozambique.

Due to the layout of the maps in Apex Legends, ranging from vast open areas to claustrophobic buildings with narrow corridors and plenty of rooms, there is a frequent occurrence of both long and close-range engagements. The game allows you to equip two weapons of your choice, with no restrictions across weapon classes, this means that ideally your kit should consist of a medium to long range weapon, as well as a weapon suitable for dealing with close quarters engagements. Shotguns truly shine in the latter instances.

While shotguns may seem like a noob-friendly weapon class in most games, this isn’t necessarily the case in Apex Legends. Due to the game’s higher TTK and sporadic movement, hitting consecutive shots on highly dynamic targets is critical. In order to do this, you will need to build upon your ability to time your clicks onto moving targets so that you don’t miss a shot and get beamed before you have time to re-engage.

VT Apex Shotgun Novice on Aimlabs

The following task will train your ability to deal with dynamic targets on single-fire weapons. You will be prompted to fire at a bouncing, fast moving sphere bot that jumps around your position. You have to hit the target 5 times to eliminate it, and then it respawns.

The task is great for training close-quarters combat with shotguns, as the target often pushes up tight into your position. Work on maintaining strong accuracy by focusing on tracking the target, while paying attention to your click timing so you are landing your shots when your crosshair is over the target.

Play VT Apex Shotgun Novice

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Start Aim Training Right with the Aimlabs Aim Basics Series https://aimlabs.com/articles/aimlabs/start-aim-training-right-with-the-aimlabs-aim-basics-series/?utm_source=rss&utm_medium=rss&utm_campaign=start-aim-training-right-with-the-aimlabs-aim-basics-series Fri, 09 Jan 2026 00:16:20 +0000 https://aimlabs.com/articles/?p=3902 Introducing the Aim Basics Routine Series, playlists designed to help players at every experience level for their game of choice!

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What is the Aim Basics Routine Series?

The Aim Basics Series has been built from the ground up by lowgravity56 to give players a clear and dependable entry point into aim training for their specific game of choice.

Each Aim Basics Routine follows a familiar structure across games. You get a curated playlist designed to run in roughly 30 minutes. These routines focus on core aiming fundamentals that impact each specific game. These playlists have been carefully curated to help players at every end of the experience spectrum, so new players use these playlists to build strong foundations, while experienced players use them as consistent daily warm ups.

This article acts as a living hub for every Aim Basics Routine released. As new playlists are released for other games, links and updates will be added here over time. Bookmarking this page gives you a single reference for current routines and future releases. Some of the upcoming Aim Basics Routines you can expect are Fortnite, Rainbow Six Siege, and Deadlock, with more additional games planned as well!

If there is a specific game you would like to see get the Aim Basics Routine treatment, such as Roblox Rivals, be sure to let us know!

Here are all of the released Aim Basics Routines:

The VALORANT Aim Basics Routine focuses on flicking, micros, and smoothness. Click here for the playlist, and click here to learn more! Now available on PS5 and Xbox!

The Battlefield 6 Aim Basics Routine is built around raw speed, 360-degree target switching, and precise flicking. Click here for the playlist, and click here to learn more! Now available on PS5 and Xbox!

The Overwatch 2 Aim Basics Routine has been designed to help train flicking, smooth target switching, precise and reactive tracking. Click here for the playlist, and click here to learn more! Now available on PS5 and Xbox!

The Call of Duty Black Ops 7 Aim Basics Routine features tasks selected to help train raw speed, 360 target switching, precise flicking, and sniping. Click here for the playlist, and click here to learn more! Now available on PS5 and Xbox!

The Marvel Rivals Aim Basics Routine has been designed with third-person tasks to train flicking, smooth target switching, precise tracking, and reactive tracking from the appropriate perspective. Click here for the playlist, and click here to learn more! Now available on PS5 and Xbox!

The ARC Raiders Aim Basics Routine provides players with tasks training flicking, target switching, and tracking, with a third-person point of view, with targets designed to mimmick the ARCs you will face in game. Click here for the playlist, and click here to learn more! Now available on PS5 and Xbox!

The Counter-Strike 2 Aim Basics Routine is built to help players train their micro-corrections, flicking technique, smoothness, and reacting to strafing enemies. Click here for the playlist and click here to learn more!

The Delta Force Aim Basics Routine features tasks focused on providing players with training for raw speed, 360-degree target switching, precise flicking, fast target acquisition, wide-angle engagements, and sniping. Click here for the playlist and click here to learn more! Now available on PS5 and Xbox!

The Apex Legends Aim Basics Routine aims to teach players the core aiming fundamentals utilized in-game. It covers flicking, evasive target switching, precise tracking, and reactive tracking. Click here for the playlist and click here to learn more! Coming soon to PS5 and Xbox!

The Finals Aim Basics Routine on Aimlabs

The Finals Aim Basics Routine is designed to provide players with the tools they will need to practice and improve on all of the aiming categories that benefit The Finals! This routine covers flicking, evasive target switching, precise and reactive tracking, with special training to cover game-like engagements against dashing opponents. Click here for the playlist and click here to learn more! Coming soon to PS5 and Xbox!

Check back for more Aim Basics Routines!

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